Awards

Print

Paper, Posters and Demo Award


Process

 

Award Committee

 


 

AWARD WINNERS

 

BEST S&T PAPER AWARD

KinectFusion: Real-Time Dense Surface Mapping and Tracking
Richard A. Newcombe, Shahram Izadi, Otmar Hilliges, David Molyneaux, David Kim, Andrew J. Davison, Pushmeet Kohli, Jamie Shotton, Steve Hodges, Andrew Fitzgibbon

BEST S&T STUDENT PAPER AWARD

Interactive Visualization Technique for Truthful Color Reproduction in Spatial Augmented Reality Applications
Christoffer Menk, Reinhard Koch  

BEST S&T STUDENT PAPER AWARD

Augmented Reality in the Psychomotor Phase of a Procedural Task
Steven J. Henderson, Steven K. Feiner

BEST AMH PAPER AWARD

Pre-Patterns for Designing Embodied Interactions in Handheld Augmented Reality Games
Yan Xu, Evan Barba, Iulian Radu, Maribeth Gandy, Richard Shemaka, Brian Schrank, Tony Tseng, Blair MacIntyre 

BEST DEMO AWARD

BurnAR: Feel the Heat
Matt Swoboda, Thanh Nguyen, Ulrich Eck, Gerhard Reitmayr, Stefan Hauswiesner, Rene Ranftl, Christian Sandor 

BEST POSTER AWARD

Virtual Transparency: Introducing Parallax View into Video See-through AR
Alex Hill, Jacob Schiefer, Jeff Wilson, Brian Davidson, Maribeth Gandy, Blair MacIntyre

 

 

 

Tracking Contest

The ISMAR Tracking-Competition - now four years running - aims to stimulate the development of state-of-the-art tracking technologies by providing a fair means of comparison in a suitable AR scenario. Participants score points for correctly picking objects in areas of varying difficulties.

The winner is:

Team 5: metaio GmbH, Germany

Thomas Olszamowski

Junaio framework featuring visual 3D markerless tracking running exclusively on a mobile device with support by built-in inertial sensors. Offline learning of an environment map with a marker-based approach which is extended online using a SLAM framework.

 

 

VIDEO CONTEST

Process

http://www.ismar11.org/index.php/call-for-participation/video-contest

 

Award Committee

  • Raphael Grasset, HIT Lab NZ/University of Canterbury, ICG/TU Graz, New Zealand/Austria
  • Mark Podlaseck, IBM Thomas J. Watson Research Center, USA

 

FIRST PLACE:

Simple as Drinking Water
Amir Baradaran

Simple as Drinking Water contemplates the inexorable, yet infantile future of Augmented Reality. By performing the very mundane act of drinking, Baradaran interrogates the possibility of AR seamlessly becoming part of our life, basic, pure and simple. This juxtaposition of the simpleness of the everyday and the presumably technological nature of future is evoked by the Persian expression that is set as the title. The overflowing glass simultaneously suggests constraints of the foreseeable future and the excessive rhetoric built around AR. Anachronism in making, this video aims to question deterministic assumptions of technological utopia.

http://vimeo.com/30966020  

  

SECOND PLACE:

AR Visor Concept - Medley
Mattias Wozniak, Björn Svensson, Klas Hermodsson

http://www.youtube.com/watch?v=uWWD5oOY4sQ